Just wanted to let folks know that I’ve finally figured out how to get the build system in place for ruby-opengl to:
- Gemify itself
- Build native extensions during Gem installation using mkrf
Which means (I hope) that there should be an easier way to get OpenGL working with Ruby. Currently it should support installing in Linux and OS X. Installation should be as difficult as:
gem install -y ruby-opengl
Deinstallation should be similar.
For win32 users, I’d suggest using the old bindings provided with the all-in-one installer although I’d like to get a gem built for win32 so hopefully it can get included in the all-in-one installer.