Winning the first prize for the Telecommunication social science award

img_6388My first Japanese book, “Toward the Age of Digital Wisdom: Young People and their Engagement with Digital Media”, won me the first prize for the Telecommunication social science award. Thanks to everyone I was able to get this award!

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Co-hosting AI In Asia Tokyo: “AI For Social Good” @Waseda University

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Great international speakers for "AI for Social Good" @Waseda university

International speakers for “AI for Social Good” @Waseda University

Berkman family for "AI for Social Good" Tokyo event @waseda university

Berkman family for “AI for Social Good” @Waseda University

The AI in Asia Tokyo is organised by the Digital Asia Hub in collaboration with the Berkman Klein Center for Internet & Society at Harvard University, Waseda university, the Ministry of Internal Affairs and Communications, NICT, NTT, KDDI Research, Inc., The Japan Society of Information and Communication Research, and the IEEE Global Initiative for Ethical Considerations in Artificial Intelligence and Autonomous Systems.

About this event

Final Program

Speaker Bios

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Talked on “Robots on the road to Tokyo Olympics 2020: Complexity and the Social impact of AI in Japan” @AI in Asia Seoul

Talked on “Robots on the road to Tokyo Olympics 2020: Complexity and the Social impact of AI in Japan” @AI in Asia Seoul by the Digital Asia Hub with the Berkman Klein Center for Internet & Society at Harvard University.

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Talked on “Complexity Model of Communication with Computer Images” @2016 Multimedia and Applications.

multimedia2016 I have talked on “Complexity Model of Communication with Computer Images” @2016 Multimedia and Applications, London, UK, August 2016.

Abstracts

Social and natural scientists have used the complexity paradigm to address issues of the complexity and dynamism of phenomena which hitherto in traditional approaches had been made invisible or had been regarded as aberrant – thereby adding to our explanatory and manipulative power (Eve, 1997). As Appadurai (1996) calls for a human version of complexity theory in order to further the theory of global cultural interactions, Takahashi (2009) has applied a non-linear, non-reductionist model to human communication, using the ethnographic method, which is a non-linear methodology.

%e3%83%9e%e3%83%ab%e3%83%81%e3%83%a1%e3%83%87%e3%82%a3%e3%82%a2%e5%ad%a6%e4%bc%9a%ef%bc%92Takahashi has provided an integrated framework for the demonstration of three dimensions of complex systems: individuals, social groups and cultures and the paths of dynamic interaction between these in terms of interactivity, self-organisation, adaptivity and the notion of the edge of chaos, thus contributing to the idea of a human version of complexity theory. There are numerous complex systems that exist among the micro and macro levels and each level is not discrete but rather is intra- and inter-connected and moreover dynamically interacts with the others. In this presentation, we will demonstrate the complex model of communication with some computer images to understand the diversity, dynamism and complexity of human communication in the global digital world.

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“Preparing the Young for Japan’s Global Future: Opportunities in Digital Literacy” @IAMCR 2016

Abstracts

%e5%86%99%e7%9c%9f7-10-%e4%bb%b2%e9%96%93%e3%82%a6%e3%83%81%e6%97%85%e8%a1%8cWe live in a rapidly changing social environment. It has been called as “The fourth industrial revolution” because new communication technologies such as global social media, smartphone, wearable computer, AI, big data, robot, and IoT (internet of things) have been emerged. These developments are experienced both on a local and global scale, bringing with them both risks and opportunities, particularly to children and young people who are often their most avid consumers. In this paper, I shall demonstrate through my ethnographic data that this has implications for questions of children’s rights. Continue reading

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Plenary: “Tourism as Information Industry” @The 34th Japan Society of Information and Communication Research (JSICR)-The International Communication Forum

Plenary: “Tourism as Information Industry” on June 25, 2016
We had a lively discussion on the issues and possibilities for Japanese tourism in the light of the 2020 Tokyo Olympics, including the encouragement of export of Japanese popular culture and ways to support inbound travelers from overseas with the use of ICT (e.g., translation apps, social media and big data).
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Chair:
Toshie Takahashi (Waseda University)

Discussant:
Toshiyuki Imai (JTB)

 

 

FullSizeRender-1Panelists:
Motonobu Toyoshima (The Ministry of Internal Affairs and Communications)
San-e Ichii (Visual Industry Promotion Organization)
Chihiro Ono (KDDI R&D Laboratories Inc.)
Kei Cho (Communication University of China)

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Appointment for the technology advisory committee of The Tokyo Organising Committee of the Olympic and Paralympic Games 2020

I am honoured to have been appointed to the technology advisory committee of The Tokyo Organising Committee of the Olympic and Paralympic Games 2020. I hope to contribute to the success of this momentous event by working towards a participatory and inclusive Olympics.

https://tokyo2020.jp/jp/organising-committee/structure/technology-inquiry/

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“It’s Now Cool to Share: Japanese youths and their changing relations to video sharing sites”@ICA 2016

Abstracts

%e5%8b%95%e7%94%bb%e5%90%88%e6%88%901The practice of uploading one’s videos on video sharing sites may seem commonplace, especially among youths. Based on fieldwork done in Japan between 2010 and 2011, however, it appears that this was the exception rather than the rule among Japanese youths. There was the anxiety of standing out among their peers.

Yet, in more recent times, there have been some noticeable changes. Japanese video sharing sites such as Mix channel, C CHANNEL and Vine have become very popular among them. Like most of their counterparts elsewhere, Japanese youths are now producing self-videos with their smartphone and uploading them to these video sharing sites, which are also popular outside of Japan. What has brought about these changes? What has happened to the fear of standing out? How does the possibility of using videos to communicate transnationally with people who do not speak their language contribute to these changes? How useful are indigenous concepts such as uchi and kuuki in combination with etic notions of impression management and self-recognition in explaining why it is now cool for Japanese youths to share their videos?

Takahashi, T. “It’s Now Cool to Share: Japanese youths and their changing relations to video sharing sites”. 2016 Preconference of the International Communication Association (ICA) Communicating with Cool Japan, Tokyo, Japan, June 2016.

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“Creating the Self in the Digital Age: Young People and Mobile Social Media”@ Digital Asia Hub

Abstracts

While there is a tendency to celebrate children and young people as creative subjects, there is also a tendency to deem them vulnerable targets of media industries. These contradictory characterizations have become even more pronounced with the advent of new digital technologies. “The discourse of the digital native has developed into a complex combination of hope and fear”(Takahashi, 2011, p.70).

Working against the background of such dichotomous framings, my research question is simple: “Why do children and young people engage with media?” To understand the role of media in the everyday life of young people, I have developed the concept of ‘audience engagement’ as a heuristic device (Takahashi, 2009). It encompasses the multiplicity of audience activities envisaged within active audience theories in both Western and Japanese media audience studies. The material for the essay is based on my on-going and long-term ethnographic research conducted on Japanese engagement with media and ICT in the Tokyo Metropolitan Area beginning in the year 2000. In order to test and re-contexualize the concepts and phenomena which I observed among Japanese youth, as well as to consider new developments, I conducted in-depth interviews as well as participant observation between 2010 and 2011 in the UK and US. Drawing on fieldwork done on young people and digital media in the US, UK, and Japan, I have investigated multi-dimensional audience engagement with mobile social media in terms of both the opportunities (connectivity, access, critical, tactics, collaboration, share and participation) and the risks (cyber bullying and defamation, infringement of privacy, hacking and stalking, over-dependency and addiction) of such engagement.

In this essay, I will focus on one dimension of audience engagement – self-creation. “Self-actualization demands the careful negotiation between the opportunities (for identity, intimacy, sociality) and the risks (regarding privacy, misunderstanding, hostility) afforded by internet-mediated communication” (Livingstone, 2009, p.118). I will demonstrate how the processes of self-creation take place through a negotiation between the opportunities and the risks given by their engagement with mobile social media.

 

☆Takahashi, T. (2016)“Creating the Self in the Digital Age: Young People and Mobile Social Media” In Digital Asia Hub (ed.) “The Digital Good Life in Asia’s 21st Century”. Hong Kong. [PDF]

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“What Digital Tattoos for Your Child?” @Parenting for a Digital Future by The London School of Economics and Political Science

Young people are often called ‘digital natives’ because they are born in the digital age. However, digital natives are not born with digital literacy; they learn it. And like all learning, this means making mistakes again and again. There are particular risks in digital communication, even at home, and parents need to understand these risks.  READ MORE

 

Takahashi, T. (2014) “What Digital Tattoos for Your Child?” Parenting for a Digital Future by The London School of Economics and Political Science, April  2015.

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