Peter Seebach: “Everything I need to know about usability, I learned at the arcade”. The article says games are better at Streamlining, Reliability, Approachability, Adapting to the user and Managing Resources. I think, all interfaces can be split into two parts, visualization and navigation. The objects in a page are shown and interactions are made possible to make the task easier and these pages are linked up through contextual navigation. Interface visualizations have a lot to learn from game interactions.