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Games for Change panel : Market-sector Impact

Panelists Alex Chisholm ([ICE]3 Studios); Eric Brown (ImpactGames); Stephen Friedman (mtvU); moderated by Heather Chaplin (Smart Bomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution).

An interesting panel that, among other topics, played with the question of how games could get funded under different for-profit, not-for-profit, and non-profit models. I would have liked to have heard more about plugging G4C into existing commercial properties, or as Heather had suggested last year, subverting existing commercial games.

G4C panel : Market-Sector Impact (42:39, 40MB)

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