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Games for Change panel : the Teen Scene

Panelists include young people from: Global Kids, Computers for Youth, McKinley Technology HS, and Bronx River Art Center, moderated by Barry Joseph, Global Kids.

This panel comprised the young people that many G4C developers want to reach: it was remarkable hearing from the youth themselves. The discussion focused heavily on using the game design process, rather than games themselves, as the program driver. To the extent that educational interventions work best with personal involvement, teaching, and mentoring, this all makes sense. I think the question for G4C is whether the games themselves can educate/change, and the degree to which they can do so in a scalable and low-cost way.

G4C panel : The Teen Scene (54:29, 51MB)

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