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Flashcard Gamification

With our Flashcard application, I am trying to make gamification a focal point. I want the games to be modular so anyone can create new games and I want games that are multiplayer. Friendly competition within the class would be ideal.

Competition among a scoring system is too antisocial. The score scroll at the end of a game of donkey kong doesn’t make for a lot of interest in this day and age.

I have a couple of ideas.

A “card” game. Each student is dealt the same 5 cards from a “deck”. They see only one side of the 5 cards. The reverse of one of those cards is displayed and the first student to select the correct card gets a point. That card is then replaced with a new one. Having them both have the same cards takes any chance out of the game. It is time based, which means it is reliant on students being on at the same time.

So a variation of the previous could be one student plays and waits for the other student to play and they don’t lose a point unless they get it wrong. Players could be matched based on how much they’ve studied.

But is that fun? I think after a while, most people would just get bored of it.

Word games on phones are quite popular, but they’re all just variations of word scrambles, word finds, or crosswords. These are simple and not very applicable to a flashcard framework.

I stopped writing this and don’t have the motivation to continue, so I’m just going to post what I have.

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